Tank 3D
This is my first game engine for Android running on the Google Nexus One.
The 3D engine is currently in pure Java with the following features:
* Quake MD2 model support
* Fixed time-step physics
* Convex-convex collision detection using support points and collision filtering
* Screen engine framework with transition plug-ins for menus, etc.
* Sprite, and point sprite support using XNA look and style
* Weapon engine framework
* Final state machine framework for AI
* Advanced 2D and 3D math libraries with approximations
* Plug-in device layer for OpenGL access supporting OpenGL, OpenGL ES, and jsr-184
* And more bits and pieces
The 3D engine is currently in pure Java with the following features:
* Quake MD2 model support
* Fixed time-step physics
* Convex-convex collision detection using support points and collision filtering
* Screen engine framework with transition plug-ins for menus, etc.
* Sprite, and point sprite support using XNA look and style
* Weapon engine framework
* Final state machine framework for AI
* Advanced 2D and 3D math libraries with approximations
* Plug-in device layer for OpenGL access supporting OpenGL, OpenGL ES, and jsr-184
* And more bits and pieces
3D Tank game. Move around landscape shooting huts and enemy tanks. Raise gun to change gun range.
Use rotate image to move tank. Up arrow to start
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Use rotate image to move tank. Up arrow to start