Location Manager
By uShadow
http://www.learntoprogram.tv
Like us on Facebook: http://www.facebook.com/LearnToProgram.tv
Circle us on Google+: http://gplus.to/learntoprogram
Follow me on Twitter: www.twitter.com/mlassoff
Udemy Course: http://ude.my/8wtr
Many popular Android applications use geolocation to track the user's location as they move with their Android device. This Android programming tutorial shows you how to use Android's LocationManager class and LocationListener interface to create location-aware applications. In this simple example, LearnToProgram.tv instructor Mark creates a program that displays the user's latitude and longitude and updates it as they move.
Here's the full Android course outline:
Chapter One: Java Review
1.1 Creating Basic Java Applications
1.2 Creating Applications in Packages
1.3 Java Variables
1.4 Java Conditionals and Loops
1.5 Java Arrays
1.6 Java Array Lists
Chapter Two: Java Object Oriented Concepts Review
2.1 Creating a Java Class
2.2 Improving the Java Class
2.3 Using Inheritance
2.4 Understanding Interfaces
2.5 The Static Context
Chapter Three: Creating Your First Android Applications
3.1 The Hello World Application
3.2 Working with the Emulator
3.3 Strings
3.4 Drawables
3.5 Introducing the Manifest
3.6 Understanding the Activity Lifecycle
Chapter Four: Creating Listeners
4.1 Listeners Using an inner class
4.2 Listeners Using an interface
4.3 Listeners By Variable Name
4.4 Long Clicks
4.5 Keyboard Listeners
Chapter Five: Understanding Android View Containers
5.1 Linear Layout
5.2 Relative Layout
5.3 Table Layout
5.4 List View
Chapter Six: Android Widgets Part I
6.1 Custom Buttons
6.2 Toggle Buttons
6.3 Checkboxes and Radio Buttons
6.4 Spinners
Chapter Seven: Android Widgets Part II
7.1 Autocomplete Text Box
7.2 Map View
7.3 Web Views
7.4 Time and Date Pickers
Chapter Eight: Communicating Between Activities
8.1 Switching Activities
8.2 Putting Extra
8.3 Using Shared Preferences
Chapter Nine: Storing Information on the Device
9.1 Internal Storage
9.2 External Storage
9.3 Web Communication and Storage
Chapter Ten: Audio and Video
10.1 Playing Audio with the MediaPlayer
10.2 Playing Video with the MediaPlayer
For more information: http://ude.my/8wtr
Like us on Facebook: http://www.facebook.com/LearnToProgram.tv
Circle us on Google+: http://gplus.to/learntoprogram
Follow me on Twitter: www.twitter.com/mlassoff
Udemy Course: http://ude.my/8wtr
Many popular Android applications use geolocation to track the user's location as they move with their Android device. This Android programming tutorial shows you how to use Android's LocationManager class and LocationListener interface to create location-aware applications. In this simple example, LearnToProgram.tv instructor Mark creates a program that displays the user's latitude and longitude and updates it as they move.
Here's the full Android course outline:
Chapter One: Java Review
1.1 Creating Basic Java Applications
1.2 Creating Applications in Packages
1.3 Java Variables
1.4 Java Conditionals and Loops
1.5 Java Arrays
1.6 Java Array Lists
Chapter Two: Java Object Oriented Concepts Review
2.1 Creating a Java Class
2.2 Improving the Java Class
2.3 Using Inheritance
2.4 Understanding Interfaces
2.5 The Static Context
Chapter Three: Creating Your First Android Applications
3.1 The Hello World Application
3.2 Working with the Emulator
3.3 Strings
3.4 Drawables
3.5 Introducing the Manifest
3.6 Understanding the Activity Lifecycle
Chapter Four: Creating Listeners
4.1 Listeners Using an inner class
4.2 Listeners Using an interface
4.3 Listeners By Variable Name
4.4 Long Clicks
4.5 Keyboard Listeners
Chapter Five: Understanding Android View Containers
5.1 Linear Layout
5.2 Relative Layout
5.3 Table Layout
5.4 List View
Chapter Six: Android Widgets Part I
6.1 Custom Buttons
6.2 Toggle Buttons
6.3 Checkboxes and Radio Buttons
6.4 Spinners
Chapter Seven: Android Widgets Part II
7.1 Autocomplete Text Box
7.2 Map View
7.3 Web Views
7.4 Time and Date Pickers
Chapter Eight: Communicating Between Activities
8.1 Switching Activities
8.2 Putting Extra
8.3 Using Shared Preferences
Chapter Nine: Storing Information on the Device
9.1 Internal Storage
9.2 External Storage
9.3 Web Communication and Storage
Chapter Ten: Audio and Video
10.1 Playing Audio with the MediaPlayer
10.2 Playing Video with the MediaPlayer
For more information: http://ude.my/8wtr
Capture, Edit, Tag & Share My Map locations directly from your phone.
Capture and maintain POI locations from your phone and tag contacts with an
More
Capture and maintain POI locations from your phone and tag contacts with an
10 - 50
13 years ago
Program was removed from android market